This work uncovers a structured internal representation of refusal in large language models: a reusable core of shared refusal latents supplemented by style- and domain-specific latents, and clarifies the limits of linear interpretability for aligned model behavior.
Abstract
Prior work argues that refusal in large language models is mediated by a single direction, enabling steering and abliteration. We show that this account is incomplete: across diverse refusal and non-compliance categories, refusal behaviors correspond to geometrically distinct directions in activation space. Yet activation steering along any refusal-related direction produces nearly identical refusal--over-refusal trade-offs, acting as a shared one-dimensional control knob. Thus, different directions primarily affect not whether the model refuses, but how it refuses. Using sparse autoencoders, we uncover a structured internal representation of refusal: a reusable core of shared refusal latents supplemented by style- and domain-specific latents. Linear interventions collapse this structure into uniform behavioral control, flattening mechanistic differences across refusal types. Our results reconcile the apparent simplicity of refusal steering with the diversity of refusal behaviors, and clarify the limits of linear interpretability for aligned model behavior.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.