Reinforcement learning post-training for language models relies on two reward designs: human preferences (RLHF, DPO) and binary verifiers (RLVR). Clinical question answering fits neither. Near-correct answers differ by a single substituted entity, and no executable check decides clinical correctness. We instantiate a soft verifier from a maintained controlled vocabulary: UMLS Concept Unique Identifier overlap (via scispaCy, set-level F1) gives a graded, externally specified reward computed without a model in the loop. We combine it inside GRPO with an entropy-normalised LLM judge, which covers the safety and evidence axes overlap cannot see, and a small consistency penalty on padding and repetition that keeps early-training samples scorable. This three-term composite improves over SFT on Phi-3-mini (3.8B) over MedQA by 2.9% on EM (0.700 vs 0.680) and 39% on Token-F1 (0.202 vs 0.145); on Llama-3.2-3B the corresponding gains are 14% on EM and 35% on Token-F1. We report Token-F1 as the primary metric because it credits partially-correct clinical content that EM discards at this open-generation scale. Main-table results are means over 3 seeds with standard deviations below 0.005. The method transfers to PubMedQA, where training on the PubMedQA train set with the same composite reward improves Token-F1 over SFT by 22% on Phi-3-mini and 17% on Llama-3.2-3B without retuning. A reward ablation on Phi-3, varying the judge-ontology split at a fixed consistency weight, attributes 3 EM points to the ontology term, the contribution that catches entity substitutions the judge cannot. Three negative findings constrain the design: DPO under random negatives underperforms SFT for strong-prior models but helps the weakest-prior one; PPO under a sparse neural reward diverges; GRPO with KL-in-loss collapses at 7B.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Supporting data, adapters, predictions and code for the article *Low-Cost LoRA Fine-Tuning of Small Language Models for Multi-Step Arithmetic Reasoning* by Jake O'Grady, Asena Isik Gürhan, Chee Fong Ting and Effirul Ramlan (University of Galway). We generated 20,000 GSM8K-derived arithmetic problems with step-by-step s...
O'Grady, Jake, Gürhan, Asena Isik, Chee, Fong Ting et al.· Zenodo (CERN European Organi...· 465 citations
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
StudentSim is a research system for evaluating and improving AI tutoring tools before they are tested with learners. It models how individuals may engage with tutors, giving feedback to improve tutor performance across subjects like chess, writing, and mathematics. The post Simulating student learning for better AI tutoring appeared first on Microsoft Research.
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.