Penalty-framed no-valid-option MCQA reveals an aspect of model reliability not captured by standard answer-selection accuracy, and correct-conditioned analysis is introduced, evaluating abstention only on instances that the model originally answered correctly.
Abstract
Multiple-choice question answering (MCQA) is commonly used to evaluate large language models under the assumption that one of the provided options is correct, typically using answer-selection accuracy. However, in real deployments, users or retrieval systems may provide invalid option sets in which none of the listed choices is correct, and selecting one of them may incur downstream cost. We study this setting as penalty-framed no-valid-option MCQA. Using the mathematics subset of MMLU-Pro, we remove the labeled correct option, allow models to either choose a remaining option or output ABSTAIN, and penalize invalid forced-choice responses. We further introduce correct-conditioned analysis, evaluating abstention only on instances that the model originally answered correctly. Experiments show that high MCQA accuracy does not fully guarantee abstention reliability: even under explicit no-valid-option-aware instructions and penalty-based scoring, models still produce invalid forced-choice responses for a subset of originally correct instances. These results show that penalty-framed no-valid-option MCQA reveals an aspect of model reliability not captured by standard answer-selection accuracy.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13