Open audio-language models are used as judges of generated music: given a clip and its text prompt, the model rates the clip, and the judge is validated by how well its ratings correlate with expert ratings. The correlation does not show what the judge responds to: the music, the text prompt, or the way the question is asked. We propose four probes that test each of these, three of them read against a control computed from the human ratings: removing the audio, replacing the clip with another model's clip for the same prompt, swapping the order of two clips in pairwise judging, and rewording the instruction. We apply them to five open judges on all 2,748 clips of MusicEval, and the last two to the SongEval songs. Without audio, no judge exceeds what the prompt alone predicts from the human ratings, and for prompt alignment every judge falls below it. With audio, every judge follows the clip it hears when rating prompt alignment, two do when rating musical quality, and the strongest judge's quality score tracks the experts'alignment rating more than their quality rating. The pairwise verdicts of the four smaller judges follow the position of a clip in the pair (its slot) rather than its quality on both rating sets. For musical quality, rewording the instruction moves the correlation of most judges as much as changing the judge. MusicEval's prompt assignment bounds any prompt-only judge at the model level. We recommend reporting the four probes with every music judge.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Supporting data, adapters, predictions and code for the article *Low-Cost LoRA Fine-Tuning of Small Language Models for Multi-Step Arithmetic Reasoning* by Jake O'Grady, Asena Isik Gürhan, Chee Fong Ting and Effirul Ramlan (University of Galway). We generated 20,000 GSM8K-derived arithmetic problems with step-by-step s...
O'Grady, Jake, Gürhan, Asena Isik, Chee, Fong Ting et al.· Zenodo (CERN European Organi...· 465 citations
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
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