Artificial IntelligenceNatural Language Processing
Abstract
Recent Speech Full-Duplex (FDX) models are capable of engaging in naturalistic conversation by listening and speaking at the same time. Building on this foundation, recent architectures introduce internal thinking streams to enhance their intelligence. To guarantee these streams process successfully in real time, existing methods enforce a fixed decoding rate, which assumes a hardware profile capable of a specific latency. We argue this static approach is severely suboptimal. Because internal thinking is intrinsically asynchronous, an ideal FDX model should sustain real-time conversational flow while allowing each stream to decode at its own hardware-adaptive rate. Thinking streams must process as fast as the hardware allows to deliver accurate answers faster. To solve this, we propose RUBATO, a novel multistream positional encoding that assigns independent clocks to entirely decouple the streams. This structural isolation empowers the model to zero-shot interpolate across any inference decoding speed. It drastically simplifies dataset construction by requiring training on only two extreme decoding speeds while smoothly adapting to any intermediate rate during deployment. RUBATO demonstrates consistent robustness across five spoken reasoning tasks. On Spoken GSM8K, a baseline model collapses to 1.7% accuracy at interpolated speeds. Conversely, RUBATO-Full sustains 48.7% to 51.1% accuracy across all rates, leveraging faster hardware to achieve a 6.5x shorter time-to-answer with a constant time-to-first-response. This advantage holds on BIG-Bench Audio and amplifies significantly during complex full-duplex interruptions. Specifically, when a user interjects while the model is actively speaking and reasoning, RUBATO-Full achieves 40.0% to 45.1% accuracy, whereas the baseline fails completely.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13