Reinforcement learning (RL) has emerged as a critical phase in the post-training pipeline of large language models (LLMs). As the frontier of LLM capabilities shifts from static reasoning to agentic tasks--characterized by external tool invocation, multi-turn interactions, and long-horizon decision-making--existing mainstream RL frameworks have grown increasingly unwieldy, raising the overhead of adoption, usage, and debugging. To address these challenges, we present LoongSage, an agent-native, fully asynchronous RL framework with a lightweight core of roughly 14K lines of code. Built upon Megatron for distributed training and SGLang for high-throughput inference, LoongSage centralizes orchestration within a single controller process and encapsulates all GPU-resident components as Ray actors. It introduces AgentFlow, a unified execution paradigm that orchestrates both white-box and black-box agents. For asynchronous execution, it integrates sliding-window strategies that bound trajectory staleness, and employs TransferMesh, a topology-aware synchronization mechanism that routes weights after each step over the fastest transport available to each receiver. Beyond agentic RL, LoongSage incorporates a memory-efficient Teacher Manager that decouples the scaling of teacher models from GPU memory constraints, natively supporting Multi-Teacher On-Policy Distillation. Extensive evaluations across four complete training runs, spanning complex reinforcement learning and multi-teacher distillation, demonstrate that task rewards improve steadily while the train-inference gap is kept under continuous control, and the fully asynchronous pipeline removes synchronous idle bubbles, sustaining hardware utilization.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
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MIT News · Artificial Intelligence· news.mit.eduAug 27, 2026
A new machine-learning framework aims to improve the success rate of computational protein design while moving away from results that reproduce sequences found in nature.