Enterprise customer-support agents increasingly rely on Large Language Models (LLMs) to execute bounded, tool-using workflows. We study this problem through the lens of Skill LLMs: specialized executors that operate within a selected skill context and must complete a narrow, stateful workflow under policy and tool constraints. We present a benchmark construction pipeline that mines recurrent workflows from real-world transcripts, converts them into structured skill descriptions, maps them to tool requirements, simulates environment state with Model Context Protocol (MCP)-compatible mocks, and generates multi-turn tool-using dialogues. Using this benchmark, we conduct a large-scale zero-shot evaluation of 17 language models spanning closed model families and deployment-oriented open-weight models from 1.7B to 14B parameters, each judged independently by five strong LLM judges, plus a deterministic rule-based evaluator that checks tool coverage, hallucinated tool use, and unsupported claims. We find a consistent ranking in which GPT-5.4 leads by a wide margin and QWEN3.5-9B is the strongest open-weight model (below 20B), outperforming several closed baselines under every judge. We also find that judge choice is not a negligible methodological detail: pairwise judge agreement on the pass/fail verdict averages Kappa=0.524 across 10 judge pairs. These results suggest that comprehensive zero-shot evaluation of skill execution requires judge reliability as carefully as model capability.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.