We study how many bits are needed to write down an elementary analytic expression that uniformly approximates a Lipschitz function. Expressions are finite trees over the basis $\{+,-,\times,\div,\exp\}$ with the variables and rational constants, and their size is $\dc(f)$, the length of the shortest description of $f$ in a fixed binary description language. For functions of one variable we prove that every $L$-Lipschitz $F:[0,1]\to[0,1]$ has an everywhere-defined approximant of accuracy $\Delta$ with $\dc(f)\le C\,(L/\Delta+\lg(1/\Delta+2))$ for all $L,\Delta>0$, by a linear spline smoothed with logistic ramps in a description language with one repetition construct. We prove a matching lower bound valid for \emph{every} description language: for $\Delta\le 1/36$ and every $L>0$ some $L$-Lipschitz function needs at least $\tfrac1{16}(L/\Delta+\lg(1/\Delta+2))$ bits. Hence the worst-case description complexity is $\Theta(L/\Delta+\lg(1/\Delta+2))$. For functions on $[0,1]^d$ the same method gives $\Theta_d\bigl((L/\Delta)^d+\lg(1/\Delta+2)\bigr)$, using a tensor-product spline whose coefficients are mixed second differences and cost $O(d)$ bits each. Without the repetition construct the upper bounds carry an additional logarithmic factor, whose necessity for plain expression trees is left open. A reference encoder, decoder and evaluator confirm the constructions numerically, and figures and tables report the checks.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.