Evaluation of large language models (LLMs) remains largely pre-scientific: it involves many design decisions, with little guidance on how to make them. These choices can substantially affect measured performance and, consequently, decisions about subsequent pretraining. To identify effective evaluation setups, we investigate 8 aspects, such as task formulation or the number of in-context examples. We compare the setups using three widely-used signal criteria, repurposed as normative meta-measures: monotonicity, non-randomness, and ranking consistency of the evaluation scores across intermediate checkpoints. In an early pretraining scenario, we evaluate these setups on 26 monolingual 2B-parameter models trained on different types of data, using 80 tasks in four languages. We also examine the setups on three larger LLMs ($\geq$7B) in the same four languages and explore how the preferred setups change with model scale. Our results yield concrete recommendations: some choices, such as the use of multiple prompts, are consistently useful, whereas others, such as task formulation, depend on model scale. More generally, our framework serves as a recipe for the choice of evaluation setups in new scenarios.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.