Native multimodal pre-training trains a single model from scratch on text and multimodal data, enabling it to understand both language and visual inputs. However, how visual signals shape scaling behavior and support capabilities beyond visual understanding remains unclear. We investigate this question through controlled visual-content ablations across model sizes and training budgets. Specifically, we replace image embeddings with content-free padding token embeddings. Retaining visual content improves text prediction on image-text examples without materially changing the lowest text-only loss at a given compute budget, the optimal balance of model size and training data, or aggregate language scores. The relative multimodal loss benefit grows approximately as a power law of compute. To test benefits beyond understanding images, we evaluate spatial reasoning from text descriptions alone. Both conditions improve with model and data scaling. During training of the largest model, visual gains are most sustained in localization, navigation, and symbolic planning, which involve maintaining object configurations or composing spatial updates; gains in spatial relations, geometry, and physical commonsense are less consistent. These findings identify visual content as a scalable anchor for multimodal learning, with benefits that extend beyond visual inputs while preserving aggregate language performance.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.