HLR-AVSceneQA is introduced, a comprehensive benchmark with a hear-localize-reason hierarchy that evaluates whether models can recognize what is heard, localize sound sources in egocentric and allocentric views, and use these localized sources to reason about how they relate to the visual scene.
Abstract
Audio-visual large language models (AV-LLMs) have made strong progress in multimodal understanding, yet most treat audio as monaural semantic content, limiting their ability to reason about where sounds originate and how they relate to the visual scene. Recent spatial audio-visual studies address parts of this problem, but often focus on specific abilities, such as spatial correspondence or direction and distance reasoning. In this work, we introduce HLR-AVSceneQA, a comprehensive benchmark with a hear-localize-reason hierarchy that evaluates whether models can recognize what is heard, localize sound sources in egocentric and allocentric views, and use these localized sources to reason about how they relate to the visual scene. We further introduce HLR-LLM, which augments a strong audio-visual foundation model with a binaural spatial audio branch alongside its monaural semantic audio pathway. We train HLR-LLM with a curriculum that incorporates final-stage chain-of-thought supervision for multi-step spatial reasoning. Experiments show that existing AV-LLMs remain limited in spatial grounding and relational reasoning, while HLR-LLM substantially improves spatial audio-visual scene understanding without compromising semantic audio-visual perception.
OmniEchoBench, a unified benchmark for spatial audio-visual perception and audio-vision-language navigation, and a spatially aware omni-modal model, which introduces an FOA spatial encoder alongside a pretrained semantic audio pathway.
Large audio-language models (LALMs) have achieved strong performance in general audio understanding, yet most are designed for monaural input and discard the inter-channel cues essential for spatial perception. In contrast, existing spatial audio-language models are purpose-built for spatial tasks and fail to capitaliz...
Jin-Bo Hu, Hang Su, Li-Chun Fan et al.· 0 citations
In real-world videos, sound events are often associated with localized and fine-grained visual cues, such as object motion, object-part dynamics, contact events, and interactions between objects. Existing video-to-audio (V2A) methods employ implicit conditioning based on global visual representations or explicit contro...
Yu-Ming Fang, Wei Guo, Zhuo-Nan Liang et al.· 0 citations
SEA-LM, a Spatial Audio Understanding model, a layout-flexible spatial audio encoder trained on source localization and ego-centric voice activity detection objectives to encode First Order Ambisonics derived from variable-count, variable-position smart-glasses arrays via beamforming is presented.
Sonal Kumar, Sinan Hersek, Artem Dementyev et al.· 0 citations
Spatial audio-visual understanding requires models to recognize not only what is present, but also where events occur and how they relate across modalities. Existing benchmarks often rely on simulated scenes, evaluate isolated spatial skills, and provide limited diagnostic insight into failure modes. We introduce SAVU-...
Yu Chen, Rui-Hang Liu, Yang-Guang Xu et al.· 0 citations
SAIL is proposed, a Spatial Audio Intelligence framework with LLMs that preserves acoustic-spatial structure and source-level correspondence from audio encoding to LLM alignment and achieves consistent improvements in dual-source sound event detection, direction and distance estimation, and spatial reasoning.
Zheng-Ding Luo, Jin-Yang Wu, Hao-Zhe Ma et al.· 1 citation
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