As assistants move from reactive answering toward proactive intervention, memory changes role: it no longer only supplies the answer to a query, it determines whether and when to speak at all. Prior work in this setting hands the system the relevant fact in context; we study the regime that makes the problem hard, where the evidence justifying an intervention must be mined from a long-horizon personal memory. We introduce ProPerMem, a benchmark for memory-driven proactive assistance (MPA), pairing egocentric video with year-long, distractor-rich user memories (~618K tokens on average), human-verified trigger windows, and a protocol that scores content and timing jointly. Every baseline we evaluate performs poorly (at most 15%), including frontier models given summarized or retrieval-augmented memory. A controlled study explains why: with oracle evidence delivered inside the trigger window GPT-5.3-Chat reaches 96%; letting it choose the timing drops it to 38%, and replacing oracle evidence with retrieval drops it to 15%. Content and timing are separately necessary, and missing either is catastrophic. Guided by this, we build ProPerAgent (Proactive Personalized Agent) with a plug-and-play harness that surfaces memory from a graph-organized store and gates it down to what is worth interrupting for, plus a lightweight RL stage that curbs early and repeated firing. Without any training, ProPerAgent lifts strict accuracy from below 10% to 37.5% on Qwen3.8-27B and 38% on GPT-5.3-Chat; RL post-training reaches 42.4%.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.