Skip to content

Probing and Steering for Safety-Relevant Behaviours in Large Language Models

Oct 2026 · 0 citations · 20 references
Computer Science

TL;DR

Activation probes are computed directions in a language model's residual stream, used both to detect safety-relevant behaviours and, by adding their direction back into the stream, to steer them, which power an interactive interface through which a user can score and steer text directly.

Abstract

Activation probes are computed directions in a language model's residual stream, used both to detect safety-relevant behaviours and, by adding their direction back into the stream, to steer them. We explore how the main design choices behind such probes interact, within one pipeline, on one model (Llama-3.1-8B-Instruct), and across three behaviours: deception, high-stakes awareness and sycophancy. The pipeline crosses two estimators (difference-of-means and logistic regression) with three token-pooling schemes (last, mean and learned attention), selects appropriate layers to detect or steer a behaviour, and evaluates every direction twice: as a detector of the behaviour, and as a steering vector to push outputs towards the behaviour. Prior work read together suggests a read/write dissociation, in which logistic regression reads (detects) best but difference-of-means directions write (steer) best. We find that it holds for deception and high-stakes but not for sycophancy, where the pattern reverses. The reversal appears to follow partially from the data rather than from the estimators. The best pooling technique and the layer choice depend on the behaviour and data, and the layer that steers best can sit well before the layer that detects best. The right steering metric to use between changing a model's perception and eliciting behaviour depends on the task - and the two can disagree outright. The exported probes and directions power an interactive interface through which a user can score and steer text directly.

View source

Similar papers

#artificial intelligence Conference Open access Jun 2018

Gibson Env: Real-World Perception for Embodied Agents

This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.

F. Xia, Amir Zamir, Zhi-Yang He et al. · 1,069 citations · ⚡112
#computer vision Review Sep 2017

Agile Software Development Methods: Review and Analysis

This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.

P. Abrahamsson, O. Salo, Jussi Ronkainen et al. · 727 citations · ⚡54
#machine learning Review Open access Oct 2014

Software development in startup companies: A systematic mapping study

The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.

Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al. · 394 citations · ⚡54

Diffusion models as plug-and-play priors

The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.

Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al. · 316 citations · ⚡15

Trajectory Balance: Improved Credit Assignment in GFlowNets

It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...

Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al. · 302 citations · ⚡60
#computer vision Open access Jul 2017

What happens when software developers are (un)happy

Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.

D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al. · 236 citations · ⚡13

Related blog posts

MIT News · Artificial Intelligence Sep 29, 2026

Who we become when we talk to machines

Professor Sherry Turkle’s new book, “Artificial Intimacy,” offers a withering critique of chatbots and the antisocial dynamics she believes they encourage.

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.