This work investigates the potential of in-context learning (ICL) with large language models to advance continuous valence and arousal prediction and suggests that training-free ICL offers an effective inference-time strategy for current language models to predict continuous music emotion.
Abstract
While arousal can be reliably predicted from musical audio, emotional valence remains difficult to model due to its subjective and context-dependent nature. In this work, we investigate the potential of in-context learning (ICL) with large language models to advance continuous valence and arousal prediction. Rather than predicting emotion scores directly, our framework leverages contextual demonstrations from an auxiliary dataset to refine the initial predictions produced by a small, task-specific base model. We systematically evaluate a text-based ICL variant using lyrics and generated audio captions, alongside a multimodal variant that incorporates raw audio signals. Using the entire MER60 dataset strictly as a held-out test set, our experiments demonstrate substantial performance gains, particularly for valence. Text-based ICL improves the valence $R^2$ from 0.110 to 0.427 with 80 demonstration shots, while the multimodal variant achieves 0.346 with only 10 shots. These findings suggest that training-free ICL offers an effective inference-time strategy for current language models to predict continuous music emotion.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13