We evaluate whether semester-level interaction features from a large language model tutor improve assignment-score prediction beyond constant baselines. StudyChat provides 16,851 student-assistant exchanges from two offerings of an undergraduate artificial intelligence course, with outcomes matched to 175 of 203 student-semester records. Six fitted estimators and training-fold mean and median baselines share repeated nested cross-validation. After averaging each student's held-out predictions across ten repeats, Gradient Boosting achieves mean absolute error of 3.023 grade points, versus 3.138 for the median baseline. The paired difference is -0.114, with a conditional 95% bootstrap interval of [-0.245,0.013]. Representation changes and a semester-specific median yield similarly small gains. In the lowest observed-score quartile, however, boosting's error is 7.30 points, versus 8.07 for the median and 6.67 for the mean; Ridge has the lowest fitted-model error at 6.37 despite its worse overall error of 3.331. Scores concentrate near the ceiling: 160 students (91.4%) score above 90, and the lowest quartile contributes 62.1% of boosting's total absolute error. This retrospective comparison shows how baseline choice and error distribution affect predictive value, informing evaluation of student-support tools without establishing a learning effect.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.