Skip to content
#natural language processing Preprint Open access

Heard Enough to Act: Early Tool Calling in Spoken Dialogue Systems

Yizhou Peng Chen Chen Donghang Wu Hexin Liu Eng Siong Chng
Oct 2026
Natural Language Processing

Abstract

Latency-sensitive spoken agents must know not only which tool to call, but also when they have heard enough to act. Waiting for the turn to complete delays execution even when the request is already actionable. However, neither existing spoken agents nor spoken dialogue corpora define the earliest point at which a request becomes actionable. We introduce a synthetic spoken-dialogue pipeline that provides earliest-actionable-point supervision, marking when the observed speech grounds a tool and its required arguments. Through controlled task generation, speech synthesis and alignment, and gated annotation, we construct 26,694 dialogues totaling 786 hours across 48 domains, with disjoint training and test argument values. We additionally create an audio rendering of $\tau^2$-bench for external evaluation. We train an omni-modal language model on this corpus, enabling causal, chunk-level decisions and partial-transcript generation for downstream call completion. The model achieves tool-state macro-F1 scores of 0.48 and 0.47 on held-out dialogues and the external benchmark, respectively. For correct calls, the estimated mean lead over a turn-end cascade, using the same formatter, is 1.8-2.0 seconds in-domain and 1.1 seconds on $\tau^2$-bench. These results demonstrate a data-driven path toward spoken agents that act while listening. We will open-source the pipeline and the training scripts.

View source

Similar papers

#computer vision Review Sep 2017

Agile Software Development Methods: Review and Analysis

This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.

P. Abrahamsson, O. Salo, Jussi Ronkainen et al. · 727 citations · ⚡54
#computer vision Open access Jul 2017

What happens when software developers are (un)happy

Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.

D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al. · 236 citations · ⚡13
#computer vision Open access Oct 2004

Mobile-D: an agile approach for mobile application development

The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.

P. Abrahamsson, Antti Hanhineva, H. Hulkko et al. · 225 citations · ⚡18
#artificial intelligence Open access May 2023

Evaluating the Performance of Large Language Models on GAOKAO Benchmark

GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...

Xiaotian Zhang, Chun-yan Li, Yi Zong et al. · 216 citations · ⚡17
#computer vision Open access Mar 2014

Happy software developers solve problems better: psychological measurements in empirical software engineering

A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.

D. Graziotin, Xiaofeng Wang, P. Abrahamsson · 216 citations · ⚡13
#machine learning Review Open access Jun 2014

Why Early-Stage Software Startups Fail: A Behavioral Framework

This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.

Carmine Giardino, Xiaofeng Wang, P. Abrahamsson · 175 citations · ⚡19

Related blog posts

Microsoft Research Blog Oct 22, 2026

Flint-interactive: A language for creating interactive data visualizations

Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.