Efficient Agentic Audio-Visual Question Answering through Toolset Pruning and Modality Consolidation
Yi WangTianzi WangPeter Bell
Oct 2026
Artificial IntelligenceNatural Language Processing
Abstract
Fine-grained audio-visual question answering (AVQA) requires models to resolve complex cross-modal correspondences and temporally grounding from sparsely distributed evidence. Omni-modal agents, which autonomously orchestrate perception tools to actively collect evidence, achieve strong performance, but it remains unclear whether active perception from both audio and visual modalities depends on broad specialized toolsets, especially audio or visual modality-specific tools. Such systems may also introduce long execution trajectories and substantial inference cost. We investigate whether comparable performance can be retained with a compact workflow exposing only essential perceptual capabilities. Starting from the specialized-tool OmniAgent, we conduct staged controlled experiments that prune the toolset and progressively consolidate modality-specific tools into omni-modal tools, motivating a two-tool agent comprising only Omni-modal captioning and Omni-modal QA. Across three widely used AVQA benchmarks, our compact agent achieves comparable or better accuracy than the specialized-tool agent while reducing inference cost by around 70%.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13