Language model assistants sometimes change a correct answer when the user suggests a wrong one. The behavior, called sycophancy, is usually attributed to preference-based post-training, yet early measurements found it in pretrained models. We ask where it comes from by measuring it at every available stage of training: 13 open checkpoints from 5 lineages, from base model through supervised fine-tuning and preference optimization to release. We separate how far an injected claim moves a model's answer from how firmly the answer was held, and vary who makes the claim, how reliable they are said to be, and how strongly they make it. Two sycophancy behaviors with different origins emerge, and both replicate across datasets. Deference to a claim in the prompt is already present in every base model, which ranks sources in the same order as its post-trained descendants. Capitulation in conversation, dropping a stated answer when the user objects, is largely absent from base models and present in every post-trained checkpoint. When the objection names an alternative, most post-trained models give up firmly held answers as often as loosely held ones. We discuss the implications of these measurements for evaluating sycophancy and approaches for addressing each behavior.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13