Can I Take Another Dose? DoseBench: Evaluating LLM Decision-Making in OTC Dosing QA
Maroof KousarJinsung HanMohit ChandraMunmun De ChoudhuryYibo Hu
Oct 2026
Artificial IntelligenceNatural Language Processing
Abstract
Large language models (LLMs) are increasingly used to answer everyday health questions online, including whether someone can take another dose of an over-the-counter (OTC) medication. Yet this common safety-relevant setting remains underexplored in medical QA. Answering these questions requires checking previous doses, timing, and product-specific dosing limits, while recognizing when important information is missing. We introduce DoseBench, a focused benchmark of 230 consumer-style acetaminophen and ibuprofen dosing questions with human-annotated YES, NO, and AMBIGUOUS labels, and evaluate eight LLMs with five responses per question. Overall accuracy ranges from 44.8% to 62.2%, while models incorrectly approve 14.0% to 60.5% of prohibited doses. Models with similar accuracy can therefore make very different dosing decisions. Additional analyses show that these failures are not easily fixed by giving models more guidance. Asking models to check dose, timing, and missing information makes them more cautious, while providing drug facts improves accuracy but can make them overlook missing information. These findings highlight a broader challenge in health QA: applying rules correctly and recognizing when information is missing.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13