$\tau$-Rec-Books: A Disclosure-Controlled Benchmark for Requirement Elicitation in Agentic Recommender Systems
Bharath Sivaram NarasimhanKarthik R. Narasimhan
Nov 2026
Artificial IntelligenceNatural Language Processing
Abstract
While conversational recommendation systems provide a more natural user interface, they face the challenge of progressively discovering a user's needs before they can recommend an item that satisfies them. To evaluate the ability of AI agents at this elicitation process, we introduce $\tau$-Rec-Books, a benchmark that holds each user request fixed while varying only when the user reveals their requirements: all at the start (volunteer), one at the start and the rest when asked (mixed), or some never (hidden). A hidden requirement can be found only by proposing books and inferring it from the user's accept or reject verdicts. We generate 450 tasks over a catalog of 20,000 books from Wikidata, develop a rule-based simulated user to answer the agent, and score recommendations against catalog metadata without an LLM judge. Across four agents and two search interfaces, success rates fall for every agent and interface, on average from 0.975 (volunteer) to 0.756 (mixed) and 0.283 (hidden). Mixed tasks fail mainly because agents do not ask, and when told to ask, every agent reaches at least 0.931. On hidden tasks, most failures come from agents recommending a book they never proposed to the user. When told to propose first, agents only match a simple baseline that proposes popular books, and stay well below one that uses rejection to rule out possible requirements. We release the catalog pipeline, task generator, simulated user, validators, reference agents, and all agent traces at https://github.com/nbharaths/tau-rec/tree/main/data/tracks/books-wikidata-v2.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13