Long-term problem-solving processes, such as scientific research and software development, proceed along an evolving trial-and-error trajectory toward a central goal. We term these \textit{exploration tasks}, which require models to remember not only facts but also how solutions are tested against intermediate outcomes and early attempts are continually revised or revived. However, existing long-term memory research focuses on factual recall and updates, overlooking the interconnected nature of exploration. We observe that exploration processes naturally form graphs, with branching approaches linked by revisions and reconsiderations. Motivated by this, we propose \textsc{LExMem}, a graph-guided benchmark designed to evaluate \underline{\textsc{Mem}}ory in \underline{\textsc{L}}ong-term \underline{\textsc{Ex}}ploration tasks. We model exploration processes as graphs and introduce an evolutionary mechanism to increase their structural complexity, yielding 224 dialogues and 2,018 question-answer instances derived from graph structures. Building on the same insight, we propose \textsc{LExGraph}, a graph-based memory framework that incrementally organizes dialogues into interconnected memory nodes and retrieves evidence through hybrid retrieval and neighbor expansion. Extensive experiments demonstrate that \textsc{LExMem} poses a significant challenge to existing retrieval- and memory-based systems, whereas \textsc{LExGraph} achieves superior performance and generalizes effectively to external benchmarks. Codes and datasets are available at https://github.com/mbzuai-nlp/LExMem.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.