Skip to content
#natural language processing Preprint Open access

LibriSpeech-Real-QA: A Benchmark for Streaming Question Answering

Zewen Zhan Hui Lu Xueyuan Chen Huimeng Wang Yikai Huang Xixin Wu Shiyin Kang Bin Xia Zhiyong Wu
Nov 2026
Natural Language Processing

Abstract

Most speech large language models (SLMs) still process speech in an offline manner. They only start responding after they receive the complete speech segment. However, many real-world applications require streaming speech interaction, for which the audio continuously flows in and the machine is required to answer questions based on the so far received audio chunks. For example, a user may ask the system to continuously count how many times a person's name has been mentioned while they are speaking. We observe a lack of benchmarks and evaluation protocols for real-time speech interaction. Motivated by this, we propose LibriSpeech-Real-QA, a dataset and a benchmark for real-time speech interaction. We construct different types of real-time question-answer pairs from LibriSpeech to evaluate whether speech LLMs can identify target words in streaming audio. We evaluate several popular real-time commercial models and find that they still tend to respond only after the speech turn has finished. We demonstrate that we can enable a pretrained SLM to perform this task, where we explore several modeling designs and establish a solid baseline for future research.

View source

Similar papers

#computer vision Review Sep 2017

Agile Software Development Methods: Review and Analysis

This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.

P. Abrahamsson, O. Salo, Jussi Ronkainen et al. · 727 citations · ⚡54
#computer vision Open access Jul 2017

What happens when software developers are (un)happy

Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.

D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al. · 236 citations · ⚡13
#computer vision Open access Oct 2004

Mobile-D: an agile approach for mobile application development

The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.

P. Abrahamsson, Antti Hanhineva, H. Hulkko et al. · 225 citations · ⚡18
#artificial intelligence Open access May 2023

Evaluating the Performance of Large Language Models on GAOKAO Benchmark

GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...

Xiaotian Zhang, Chun-yan Li, Yi Zong et al. · 216 citations · ⚡17
#computer vision Open access Mar 2014

Happy software developers solve problems better: psychological measurements in empirical software engineering

A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.

D. Graziotin, Xiaofeng Wang, P. Abrahamsson · 216 citations · ⚡13
#machine learning Review Open access Jun 2014

Why Early-Stage Software Startups Fail: A Behavioral Framework

This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.

Carmine Giardino, Xiaofeng Wang, P. Abrahamsson · 175 citations · ⚡19

Related blog posts

Microsoft Research Blog Oct 22, 2026

Flint-interactive: A language for creating interactive data visualizations

Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.