DIAL: Direct Iterative Adversarial Learning for Realistic Multi-Turn Dialogue Simulation
Ziyi ZhuOlivier TielemanCaitlin A. StamatisLuka SmythThomas D. HullDaniel R. CahnJinghong ChenMatteo Malgaroli
Nov 2026
Natural Language Processing
Abstract
Realistic user simulation is crucial for training and evaluating multi-turn dialogue systems, yet creating simulators that accurately replicate human behavior remains a significant challenge. An effective simulator must expose the failure modes of the systems under evaluation. This work introduces Direct Iterative Adversarial Learning (DIAL), an adversarial framework that iteratively enhances user simulator realism through a competitive dynamic between a generator (user simulator) and a discriminator. When applied to mental health support, a domain characterized by diverse failure types and a critical dependence on realistic user behavior for failure detection, DIAL restores lexical diversity diminished by supervised fine-tuning and drastically reduces discriminator accuracy. The resulting simulator exhibits a strong correlation between simulated and real failure occurrence rates while maintaining low distributional divergence of failure modes. These findings indicate that DIAL is a promising method for developing realistic user simulators in multi-turn dialogue, facilitating reliable and cost-effective system evaluation prior to deployment.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.