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FSZ: Breaking the Prediction-Throughput Trade-off in GPU Lossy Compression

Jul 2026 · arXiv.org · Vol abs/2607.15413 · 0 citations · 39 references
Computer Science

TL;DR

FSZ, a GPU error-bounded lossy compressor that redesigns the prediction stage with three mutually reinforcing algorithmic innovations to achieve both higher compression ratios and higher throughput within a single CUDA kernel, achieves the highest average throughput among all evaluated compressors.

Abstract

Existing fast GPU error-bounded lossy compressors have achieved high throughput through pure-GPU single-kernel designs, but their compression ratios remain limited because they typically apply a fixed first-order predictor on independent blocks. We propose FSZ, a GPU error-bounded lossy compressor that redesigns the prediction stage with three mutually reinforcing algorithmic innovations to achieve both higher compression ratios and higher throughput within a single CUDA kernel: (1) cross-block prediction state carries Lorenzo prediction state across block boundaries within 256-element tiles, eliminating 7 out of 8 boundary residuals that inflate encoding rates; (2) per-tile adaptive multi-order prediction and centering adaptively selects the best compression strategy per tile from first-order, second-order, and centering variants; and (3) a single-pass four-way evaluation exploits a mathematical property of finite differences to evaluate all variants from a single data read, enabling richer prediction within the same bandwidth budget as a fixed predictor. Experiments on NVIDIA GH200 GPU with 8 real-world application datasets show that FSZ outperforms cuSZp-P by up to 10.95x and the state-of-the-art cuSZp-O by up to 2.92x in compression ratio. Notably, these gains come with no throughput penalty: FSZ simultaneously achieves the highest average throughput (676 GB/s compression, 785 GB/s decompression) among all evaluated compressors.

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