Unsupervised feature selection seeks a compact subset of informative features without access to class labels, making feature utility difficult to define. Existing UFS methods therefore rely on indirect structural criteria, such as similarity preservation, locality, sparsity, cluster geometry, or reconstruction quality. In this paper, we instead study UFS through representation consistency and propose Inverted Contrastive Learning for Unsupervised Feature Selection (ICLFS), a feature-wise contrastive framework that reformulates UFS as a representation learning problem over features rather than samples. ICLFS first inverts the data matrix so that each feature is represented by its sample-profile vector, then constructs multiple masked positive views together with a shuffled negative view, and learns projector-space representations that remain consistent across these structured perturbations under an InfoNCE-based objective. Motivated by recent findings that cosine-based and InfoNCE-based training affect embedding norms, we use projector-space embedding magnitude as the saliency signal for ranking features. The resulting norm-based ranking is subsequently refined through Laplacian-Gated Ranking Correction, which suppresses locally redundant candidates while preserving salient ones. Extensive experiments on 12 benchmark datasets show that ICLFS achieves the best clustering accuracy on 10 datasets against both classical and neural baselines under the standard clustering-based UFS evaluation protocol, while remaining competitive on the other two. These results show that feature-wise contrastive representation consistency provides a strong and effective alternative to neighborhood, cluster, and reconstruction-based UFS formulations.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19