Jul 2026· Journal of Special Education Technology· 0 citations· 12 references
TL;DR
The study’s novel contribution lies in its cross-stakeholder synthesis, which reveals how convergent and divergent perspectives across user groups illuminate the conditions necessary for VR to function as an effective vocational training tool.
Abstract
Virtual reality (VR) is a promising tool for vocational training for individuals with intellectual and developmental disabilities (IDD), offering immersive workplace simulations. However, little is known about how key stakeholders, adults with IDD, job coaches, and employers, experience and evaluate VR-based training programs. This study explored cross-stakeholder perspectives on a custom VR library job simulation designed to teach employment skills to adults with IDD. The VR application replicated a real-world library environment in which participants shelved books guided by directional cues, audio prompts, and positive reinforcement. Semi-structured interviews were conducted with 10 adults with IDD, 5 job coaches, and 6 employers. Data were analyzed using an inductive thematic approach involving open coding, axial coding, and cross-stakeholder comparative synthesis. Five themes emerged: (1) environmental realism as a foundational affordance, (2) usability constraints and the absence of error recovery, (3) affective engagement independent of task success, (4) limited transfer without explicit instructional scaffolding, and (5) accessibility and safety as implementation prerequisites. The study’s novel contribution lies in its cross-stakeholder synthesis, which reveals how convergent and divergent perspectives across user groups illuminate the conditions necessary for VR to function as an effective vocational training tool. The findings show that while VR holds genuine promise for workforce preparation, its potential can only be realized through systematic refinement grounded in the perspectives of those who use, facilitate, and benefit from it.
Extended reality (XR) technologies offer promising opportunities to enhance autonomy, cognitive skills, and social participation for individuals with intellectual disabilities (ID). However, their adoption is often hindered by limited accessibility and lack of inclusive design strategies. This paper presents the outc...
Marta Goyena, Matteo Dal Magro, Carlos Cortés et al.· Virtual Reality· 0 citations
Findings reveal that early adopters demonstrated innovative pedagogical applications and a strong emphasis on student engagement, while non-users cited cost, access, and curriculum alignment as key barriers.
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Virtual Reality (VR) is a technology that enables physical immersion, sensory stimulation, and interactivity, creating experiences that mentally transport users to alternative environments. While VR has demonstrated positive outcomes in adult education, such as fostering authentic learning contexts, enhancing motivatio...
Renato da Veiga Martins, Vinícius Costa De Souza, K. F. D. de Oliveira· Journal of Interactive Syste...· 0 citations
Despite growing interest in Virtual Reality (VR) in education, little research has examined how teachers’ professional profiles influence its adoption for supporting struggling learners in Life and Earth Sciences (L&E). The objective of this study is to analyze the viewpoints, perceived benefits, and challenges associa...
Asmae Boukarai, Samiha Benfares, Khalid El Khattabi· International Journal of Inf...· 0 citations
There is a need to better understand how immersive technologies, specifically virtual reality (VR), can support learning across the lifespan and in different learning settings. Prior work emphasizes the importance of empirical investigations that include diverse learner characteristics, examine how these diverse...
Robson M. Araujo-Junior, Alec M. Bodzin· Journal of Computer Assisted...· 0 citations
Background The integration of Extended Reality (XR) technologies into animal-handling training provides science students working with animals in experimental research with an innovative platform for developing practical and ethical skills that contribute to medical advancement. As laboratory practices become increasing...
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