Sep 2026· IEEE Transactions on Field Robotics· 0 citations· 47 references
Computer Science
TL;DR
Outdoor 3DSGs can maintain compact and relatively consistent large-scale environment representations, while highlighting open challenges in handling multiple semantic modes, incorporating traversability into graph structures, and improving higher-level region understanding.
Abstract
Three-dimensional scene graphs (3DSGs) have emerged as a promising approach for building geometrically grounded, semantically informed, hierarchical general-purpose maps to support high-level robotic reasoning. However, the behavior of 3DSGs in real-world outdoor deployments remains poorly understood, particularly when combined with open-set vision-language models (VLMs). In this field report, we analyze the components common to most 3DSG representations across five outdoor robotic datasets to characterize challenges that arise in complex outdoor environments. Using the recently proposed Terra 3DSG as a case study, we investigate semantic point embeddings, place-node graph navigation, region-level understanding, and memory size across the five diverse datasets. We additionally introduce novel consistency metrics to evaluate whether semantic and structural graph properties remain stable across repeated traversals of the same environment. Our analysis reveals that outliers and multiple modes are common in VLM point embeddings across all tested datasets with outlier ratios above $0.1$ for around $30\%$ of points. We demonstrate the feasibility of outdoor 3DSGs for navigation-based object retrieval, achieving success rates near $70\%$, though performance is limited by traversability failures and inefficient routing, with trajectories averaging approximately $66\%$ suboptimal path efficiency. Region-level understanding remains challenging in complex natural environments, with low average F1 scores around $0.359$. Overall, our results show that outdoor 3DSGs can maintain compact (less than $600$MB for multi-kilometer trajectories) and relatively consistent large-scale environment representations, while highlighting open challenges in handling multiple semantic modes, incorporating traversability into graph structures, and improving higher-level region understanding.
A modular mapping architecture is demonstrated that establishes 3D Semantic Scene Graphs (3DSSGs) as its foundational back-end, enabling the dense representation of extensive environments containing thousands of unique object instances and supporting open-vocabulary queries via CLIP features without requiring any addit...
Felix Igelbrink, Lennart Niecksch, Martin Günther et al.· Proceedings of the Thirty-Fi...· 0 citations
This work proposes a unified autoregressive diffusion-based graph generative model that jointly learns structure and features, constructing complete 3DSGs bottom-up from observed vertical planes across arbitrary hierarchy depths, and proposes an adaptation of the Fused Gromov--Wasserstein distance for principled graph-...
J. A. Millan-Romera, Samuel Cognolato, Holger Voos et al.· 0 citations
Robotic agents use 3D scene graphs (3DSG) to perform tasks ranging from scene understanding to scene interaction. Although an extensive body of work addresses scene graph generation, little attention has been paid to optimizing the graph for consumption, which leaves state-of-the-art perception pipelines to work around...
Arshia Akhavan, Ermanno Bartoli, Afnan Algharbi et al.· 0 citations
Prior-SG achieves state-of-the-art semantic region segmentation accuracy compared to recent baselines, robustly delineates distant functional boundaries in the absence of physical walls, and uniquely provides zero-shot ontological flexibility, enabling the robot to entirely restructure its spatial partitioning based on...
G. Tonetti, Laurent Kneip, Abel Gawel et al.· 0 citations
Open-vocabulary 3D Scene Graphs (3DSGs) ground each object node in a vision-language embedding, yet they record every entry as equally certain, so a robot querying the map cannot tell which of its entries are unreliable. Estimators of semantic uncertainty could supply that distinction, but they require repeated samplin...
Carlos Roberto Cueto Zumaya, Iacopo Catalano, W. Bessa et al.· 0 citations
An open-vocabulary semantic mapping pipeline is presented that integrates TALOS (TAgging–LOcation–Segmentation–Segmentation) with the probabilistic, instance-aware Voxeland framework and shows a better balance between map completeness, geometric clarity, semantic coherence, and instance separation.
Macoris Decena-Gimenez, Pepe Ojeda, J. Ruiz-Sarmiento et al.· Robotics· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.