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FastEventDGS: Deformable Gaussian Splatting for Fast Dynamic Scenes from a Single Event Camera

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TL;DR

This work introduces FastEventDGS, a novel Deformable Gaussian Splatting-based framework that leverages a single event camera for high-fidelity 4D reconstruction in dynamic scenes and proposes a local patch event motion loss to constrain object motion, effectively mitigating over-fitting.

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