For large language models (LLMs) and multimodal large language models (MLLMs), model-reported self-confidence is often miscalibrated, yet it may still be useful for efficient evaluation. At the same time, LLM-as-a-judge offers a scalable alternative to direct human auditing, but its practical benefit depends on calibration quality and inference cost. This paper develops a unified statistical framework for both evaluation routes under alternative sampling strategies. For direct auditing, confidence-stratified sampling is used to recover population accuracy from partially verified outputs without requiring calibrated confidence. Finite-sample uncertainty is characterized, and the analysis shows how highly uneven confidence strata affect audit efficiency and label allocation. For judge-assisted evaluation, the judge is modeled through sensitivity and false-positive rate, yielding an error-corrected estimator with calibration uncertainty. The two routes are then compared through human-label and total-cost efficiency boundaries. Experiments on MMLU-Pro and MMMU-Pro show that miscalibrated self-confidence can still support statistically valid stratified auditing. Under highly imbalanced confidence distributions, proportional allocation substantially reduces estimation error relative to equal-per-stratum allocation. For judge-assisted evaluation, only a small subset of target--verifier pairs satisfies the idealized human-label efficiency condition, and automated inference costs can further limit potential savings. These findings clarify the statistical and economic conditions under which confidence-guided auditing and automated verification are useful.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.